Re: [osg-users] Disable culling of a particular node or Create a partial cylinder

2010-06-04 Thread nikhil raprolu simha
Hi, I figured out that the problem was with the render bin details of the state set i still have to figure out what would be the correct details -- nikhil -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28577#28577 ___

Re: [osg-users] Disable culling of a particular node or Create a partial cylinder

2010-06-04 Thread nikhil raprolu simha
Hi all, The problem is something like this when rotating the scene (using trackball) the partial cylinder i created appears and disappears randomly. I think the problem might be with the stateset also. ... Thank you! Cheers, nikhil Code: PositionAttitudeTransform* Objects::makeObject(floa

Re: [osg-users] Disable culling of a particular node or Create a partial cylinder

2010-06-04 Thread Robert Osfield
Hi Nikhil, It sounds like the bounding volume for your geometry is wrong for some reason, switching off view frustum culling will just be hiding the problem so I wouldn't recommend this. The right thing to do is get to bottom of why your bounding volume is wrong. How are you creating and renderi

Re: [osg-users] Disable culling of a particular node or Create a partial cylinder

2010-06-03 Thread J.P. Delport
Hi, On 03/06/10 19:50, nikhil raprolu simha wrote: Hi, I am trying to render a quarter cylinder(pie-like).I notice that the half cylinder gets culled (in most of views(viewed using trackballmanipulator)) is there a way to disable culling or another way to render a partial cylinder? ... I can'

[osg-users] Disable culling of a particular node or Create a partial cylinder

2010-06-03 Thread nikhil raprolu simha
Hi, I am trying to render a quarter cylinder(pie-like).I notice that the half cylinder gets culled (in most of views(viewed using trackballmanipulator)) is there a way to disable culling or another way to render a partial cylinder? ... nikhil -- Read this topic online here: ht