Hi Alex,
Draw time is composed of the Draw dispatch (yellow bar) and the Draw
GPU (orange bar). The Draw dispatch is the OSG's CPU overhead in
sending all the OpenGL tokens and data into the OpenGL fifo. The Draw
GPU is the time it takes to render the frame down on the GPU, it's
value is determi
Hello Alex,
Is it fair to say that the Draw time in the OSG stats measures the time
needed to sort and call the display lists of the Geometry nodes obtained
by the Cull stage and make the other frame rendering related OpenGL
calls? And GPU time is the time that the GPU spends rendering the
ge
Is it fair to say that the Draw time in the OSG stats measures the time needed
to sort and call the display lists of the Geometry nodes obtained by the Cull
stage and make the other frame rendering related OpenGL calls? And GPU time is
the time that the GPU spends rendering the geometry (vertice
3 matches
Mail list logo