Re: [osg-users] Draw time vs. GPU time Stats question

2009-08-05 Thread Robert Osfield
Hi Alex, Draw time is composed of the Draw dispatch (yellow bar) and the Draw GPU (orange bar). The Draw dispatch is the OSG's CPU overhead in sending all the OpenGL tokens and data into the OpenGL fifo. The Draw GPU is the time it takes to render the frame down on the GPU, it's value is determi

Re: [osg-users] Draw time vs. GPU time Stats question

2009-07-30 Thread Jean-Sébastien Guay
Hello Alex, Is it fair to say that the Draw time in the OSG stats measures the time needed to sort and call the display lists of the Geometry nodes obtained by the Cull stage and make the other frame rendering related OpenGL calls? And GPU time is the time that the GPU spends rendering the ge

[osg-users] Draw time vs. GPU time Stats question

2009-07-29 Thread Pecoraro, Alexander N
Is it fair to say that the Draw time in the OSG stats measures the time needed to sort and call the display lists of the Geometry nodes obtained by the Cull stage and make the other frame rendering related OpenGL calls? And GPU time is the time that the GPU spends rendering the geometry (vertice