Thanks very much, Robert. I'll take your advise and won't repeat the same email
ever.
> > I use osgDB::writeNodeFile( static_cast< const osg::Node& >( *this ),
> > filename ); to export an .ac format file, and I'm sure the osgdb_acd.dll was
> > loaded. It did export an .ac file ,but when I op
On 8/30/07, litingbaotou <[EMAIL PROTECTED]> wrote:
> I use osgDB::writeNodeFile( static_cast< const osg::Node& >( *this ),
> filename ); to export an .ac format file, and I'm sure the osgdb_acd.dll was
> loaded. It did export an .ac file ,but when I open it in AC3D, its model was
> messed. I t
Hi,
I use osgDB::writeNodeFile( static_cast< const osg::Node& >( *this ),
filename ); to export an .ac format file, and I'm sure the osgdb_acd.dll was
loaded. It did export an .ac file ,but when I open it in AC3D, its model was
messed. I tried to export the same group to .osg, .ive and .ac
Hi,
I use osgDB::writeNodeFile( static_cast< const osg::Node& >( *this ),
filename ); to export an .ac format file, and I'm sure the osgdb_acd.dll was
loaded. It did export an .ac file ,but when I open it in AC3D, its model was
messed. I tried to export the same group to .osg, .ive and .ac
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