Hello all,
I try to implement fog in my scene. It works fine and a was very happy, but
after this I would like shadows in my scene and I include a standard shadow
map. But my fog doesn't work now.
Here my
// Shadowed Scene
osg::ref_ptrosgShadow::ShadowedScene shadowedScene = new
Hello Martin,
What can I do to use fog and shadows?
As is always the case with shaders, once you start using them you need
to replace anything that was previously being done by the fixed pipeline
by shaders. The shadow shaders don't do fog so you won't get fog in your
scene under the
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