Re: [osg-users] GLFW + OSG

2016-07-02 Thread Robert Osfield
HI Nickolai, On 2 July 2016 at 18:12, Nickolai Medvedev wrote: > Maybe, you include this example into OSG? > Use it as part of OSG, as far it is possible. I'm afraid have had too much other work on my plate with getting the OSG in shape for 3.6 to be able to dabble with

Re: [osg-users] GLFW + OSG

2016-07-02 Thread Nickolai Medvedev
Hello, Robert! Maybe, you include this example into OSG? Use it as part of OSG, as far it is possible. Thank you! Cheers, Nickolai -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67972#67972 ___

Re: [osg-users] GLFW + OSG

2016-06-26 Thread Nickolai Medvedev
Hi, all! Well, if nobody responded, it is my test with GLFW3. Thank you! Cheers, Nickolai -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67827#67827 osgGLFW3.rar Description: application/rar-compressed

Re: [osg-users] GLFW + OSG

2014-04-14 Thread Nicolas Jäger
bump Hi, is it possible to bind a GLFW3 window and OSG ? I didn't see anything like osgviewerGLFW... ...I'm not using SFML2 but there is an example [ http://en.sfml-dev.org/forums/index.php?topic=6651.0 ] where they are using osgUtil::SceneView to bind SFML2 and OSG, but SceneView should

Re: [osg-users] GLFW + OSG

2014-04-14 Thread Rafa Gaitan
Hi Nicolas, OSG has really good support for windowing, but It should be pretty straightforward looking at the osgviewer(GLUT|FLTK|...) examples from the source code: For instance: http://trac.openscenegraph.org/projects/osg/browser/OpenSceneGraph/trunk/examples/osgviewerGLUT/osgviewerGLUT.cpp

[osg-users] GLFW + OSG

2014-04-12 Thread Nicolas Jäger
Hi, is it possible to bind a GLFW3 window and OSG ? I didn't see anything like osgviewerGLFW... ...I'm not using SFML2 but there is an example [ http://en.sfml-dev.org/forums/index.php?topic=6651.0 ] where they are using osgUtil::SceneView to bind SFML2 and OSG, but SceneView should not be used