Hi,
On 15/07/2011 11:14, Diana Kittelmann wrote:
Hi,
I'm implementing a lidar scanner simulator ins osg and got kind oft
stucked.
I'm loading a world from file as my scene and let my sensor fly
through the world, everything works fine. From a 3d Party I got a
Vertex- and Fragment Shader to cal
Hi,
I'm implementing a lidar scanner simulator ins osg and got kind oft stucked.
I'm loading a world from file as my scene and let my sensor fly through the
world, everything works fine. From a 3d Party I got a Vertex- and Fragment
Shader to calculate the actual view of the lidar scanner.
In o
2 matches
Mail list logo