On 9/6/07, Ivan Bolčina <[EMAIL PROTECTED]> wrote:
> Thanks. Just for info, how are lights inherited in osg node tree?
Top down like all OpenGL state.
Robert.
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Thanks. Just for info, how are lights inherited in osg node tree?
2007/9/6, Robert Osfield <[EMAIL PROTECTED]>:
>
> On 9/6/07, Ivan Bolčina <[EMAIL PROTECTED]> wrote:
> > I have added CameraNode to scene. I want to remove default light from
> this
> > ode and set a new one.
>
> Just add a LightSou
On 9/6/07, Ivan Bolčina <[EMAIL PROTECTED]> wrote:
> I have added CameraNode to scene. I want to remove default light from this
> ode and set a new one.
Just add a LightSource to its subgraph, as per the osglight example.
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I have added CameraNode to scene. I want to remove default light from this
ode and set a new one.
Thanks!
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