Hi Jason,
On a quick pass I can't spot why the image isn't getting updated. The
osgprerender example has usage of
a colour buffer being grabbed once per frame and this certainly works try:
osgprerender cow.osg --image
Perhaps this example can help you.
Robert.
On Mon, Apr 28, 2008 at 8:06
I actually managed to get this to work, luckily. I'm not entirely
certain what fixed it - I know the final error was having removed the
line setting the ABSOLUTE_RF.
Thanks,
Robert Osfield wrote:
Hi Jason,
On a quick pass I can't spot why the image isn't getting updated. The
osgprerender
I've got a camera set up to perform a pre-render pass, so I can generate
a shadow map for the scene of interest. I have verified that the camera
is running via the PostDrawCallback, but the resulting image is the same
even though the scene is changing between images. The PostDrawCallback
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