I'm having an issue with window initialization. The crash occurs on the GraphicsWindowWin32::setPixelFormat() return.
Specifically within the ~OpenGLContext() destructor on this line: Line 558-> ::DestroyWindow(_hwnd); The crash seems to be caused by some sort of a race condition but I can't seem to identify what the cause could be. The _hwnd value always seems to be valid and matches the value assigned during the CreateWindowEx() call. Commenting DestroyWindow() out works perfectly. I'm running OSG 3.0.1 and the crash occurs within the osgviewer application as well. My machine is a laptop with both Intel HD Integrated graphics and an Nvidia Quadro 4000M. The hard drive has full disk encryption if that makes a difference. Any advice? Cheers, Steven ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=46658#46658 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org