Hi Vincent,
This sounds like a great idea, but the problem remain the same : the HUD
will be resized automatically... just because it is a HUD... the
callback is the same thing like a RESIZE event on a handler I have, it
gave me the event, but do not forbid the HUD to resize with the window,
Hi Jean Sebastien,
This sounds like a great idea, but the problem remain the same : the HUD
will be resized automatically... just because it is a HUD... the callback is
the same thing like a RESIZE event on a handler I have, it gave me the
event, but do not forbid the HUD to resize with the window
Hello Vincent,
I'm looking at a way to keep the hud ratio constant even if the window
ratio change.
Not a complete answer, but the solution will probably be to implement a
WindowResizeCallback that you set on the GraphicsWindow. This callback
will be notified right after the window size chan
Hi all,
As you know, and when you resize the windows (osgHud example) the hud resize
with the window size ratio. So, the text in the hud in not readable anymore.
I'm looking at a way to keep the hud ratio constant even if the window ratio
change.
Any idea ? because transforming the hud during th
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