Hi,
as suggested, I've solved setting OFF the
OSG_SPLIT_STEREO_AUTO_ADJUST_ASPECT_RATIO option and setting SIDE_BY_SIDE
stereo HORIZONTAL or TOP_AND_BOTTOM. :-)
Thank you!
Cheers,
Francesco
Francesco Argese
--
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Hello,
I'm trying to display a simple OpenSceneGraph application on a 3d
active tv that supports SBS Half (Half Side-by-Side) in FullHD
resolution.
I've already tried using stereo configuration for Side-by-side
(HORIZONTAL_SPLIT) but the result is a stretched image. It seems that
Hi Francesco,
On 1 December 2014 at 11:40, Francesco Argese kekk...@gmail.com wrote:
I'm trying to display a simple OpenSceneGraph application on a 3d
active tv that supports SBS Half (Half Side-by-Side) in FullHD
resolution.
Do you have any specs on this particular configuration of stereo?
Hello,
I'm trying to display a simple OpenSceneGraph application on a 3d
active tv that supports SBS Half (Half Side-by-Side) in FullHD
resolution.
I've already tried using stereo configuration for Side-by-side
(HORIZONTAL_SPLIT) but the result is a stretched image. It seems that
Hi Francesco,
For 3D TVs, the Side-by-Side and Top-Bottom modes will take the image on
each half of the output, and stretch it to fill the entire display.
Robert's advice of turning OFF the OSG_SPLIT_STEREO_AUTO_ADJUST_ASPECT_RATIO
option should solve your problem. You want each eye to be
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