Is there a tutorial some place that explains how to attach a player
model to a camera? If not could someone push me in the right direction?
I'm using OSG2.6.1
Thanks
-Mark Yantek
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h
Hi Mark,
On Fri, Mar 6, 2009 at 3:24 PM, Mark Yantek wrote:
> Is there a tutorial some place that explains how to attach a player model to
> a camera? If not could someone push me in the right direction?
Not sure what you are looking for. Are you wanting the viewe'rs
master camera to follow an
ehalf Of Robert
Osfield
Sent: Friday, March 06, 2009 9:15 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Help with adding a player model
Hi Mark,
On Fri, Mar 6, 2009 at 3:24 PM, Mark Yantek wrote:
> Is there a tutorial some place that explains how to attach a player
model to
> a camera? If n
Hi Mark,
On Fri, Mar 6, 2009 at 4:34 PM, Mark Yantek wrote:
> I would like to "an object in the scene to the follow the viewer's
> master camera", like in a Jet flight simulator.
I don't know of tutorial to point you at that specifically does this,
even with the extra info above it still doesn't
o the object.
Thanks
- Mark
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert
Osfield
Sent: Friday, March 06, 2009 9:56 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Help with adding a player
bject.
>
> Thanks
>
> - Mark
>
> -Original Message-
> From: osg-users-boun...@lists.openscenegraph.org
> [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert
> Osfield
> Sent: Friday, March 06, 2009 9:56 AM
> To: OpenSceneGraph Users
> Sub
Hi!
Could I ask 1 more question?
I want to ride a vehicle in the cockpit, Which solution could I use?
When I use NodeTracker, the vehicle is always at center of the screen.
Thanks in advance!
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Hi ? (could you please sign with your name so we know who to address)
On Sat, Mar 7, 2009 at 12:44 PM, wrote:
> Could I ask 1 more question?
>
> I want to ride a vehicle in the cockpit, Which solution could I use?
>
> When I use NodeTracker, the vehicle is always at center of the screen.
Do you
Thanks very much, Robert.
I set the view matrix of the viewer's camera successfully. But I read some
examples, they didn't set the viewer's camera, I saw something like
viewer.addSlaveCamera(), what is it for? Which should I use?
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On Sun, Mar 8, 2009 at 3:24 PM, ricky wrote:
> Thanks very much, Robert.
> I set the view matrix of the viewer's camera successfully. But I read some
> examples, they didn't set the viewer's camera, I saw something like
> viewer.addSlaveCamera(), what is it for? Which should I use?
The topic of
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