From <>,I know the OSG support multicard
rendering,it is the feature I'm very interested,but I have below question:
- this feature need "SLI" of NVIDIA,or "CrossFire" of ATI?
- Is is support multi machine rendering?For instance, I had 5 computers with
highspeed net connected,so can I dispatch O
Hi Lizheng,
First up you need to split up the problem into single machine,
multiple CPU/GPU and clustering of machines.
The osgViewer library supports multiple CPU/GPU set ups out of the
box. In fact in you run any of the examples it will be default querry
all the available displays and open up
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