Re: [osg-users] How to apply multiple textures to a model in openscenegraph?

2013-08-02 Thread Robert Osfield
HI Lokesh, A Texture2DArray is something designed for shader work, the fixed function pipeline won't access it so you'll need to write shaders for it. However, I can't see why you'd want to collection of images like you have and apply using a Texture2DArray. These images all have specific names

[osg-users] How to apply multiple textures to a model in openscenegraph?

2013-07-31 Thread Lokesh Kumar
Hi, I have a flt model and multiple *.dds texture files in a Directory :- my folder directory structure:- my_folder |- terrain.flt |- road.dds |- city.dds |- building1.dds |- building2.dds |- building3.dds |- building3.dds