Re: [osg-users] How to calculate screen coordinates

2010-10-02 Thread Tim Moore
On Sat, Oct 2, 2010 at 4:47 AM, Oliver Burtchen o.burtc...@gmx.de wrote: Hello at all, I'm currently working on frustum-culling for a roam-algorithm-implemetation. Maybe someone can give me a hint what I'm missing to nail my problem down. I want to calculate the x,y-coordinates for a

Re: [osg-users] How to calculate screen coordinates

2010-10-02 Thread Oliver Burtchen
Hi Tim, many thanx for the answer! Dividing the vector by w was the hint I needed. Now it works. Best regards, Oli Am Samstag, 2. Oktober 2010, 13:13:35 schrieb Tim Moore: On Sat, Oct 2, 2010 at 4:47 AM, Oliver Burtchen o.burtc...@gmx.de wrote: Hello at all, I'm currently working on