Hi, using the default camera mouse controls. Left click and drag
rotates the camera, but you can kinda throw the camera if you drag and
release quickly. Can I get some advice on how to prevent that? I guess
can anyone tell me which GUIEventHandler does the viewer default
to...is it Trackball?
Hi Matthew,
If you release the mouse button while moving the mouse then the
Trackball and TerrainManipulators will interpret this as a throw. So
users find this really natural, others find it awkward to get used to.
Right now there isn't any options built into the these manipulators
for
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