Hi. It turned out the problem was in setting receive/cast shadow masks.
After I removed them from every object in the scene, the soft shadow became
very soft and non-shivering. Not sure why.
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Hi
I wonder if you are using some kind of ambient occlusion for your scene? how
did you do it?
Cheers,
Daniel
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=51216#51216
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Hi.
I'm using SoftShadowMap. I've tried to change jittering scale, but couldn't
get rid of shivering/moving of shadow with it.
Here's the video that depicts the shivering:
https://dl.dropbox.com/u/12634473/ssmjittering.ogv
Is there any way to remove that shivering, or at least reduce it?
Thanks.
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