Hi,all
Does any one know that how to run OSG on iPhone(Mobile Device)?
It need a plug-in for mobile explorer or recompile application ?
Could any one give a OSG Mobile examples?
Thank you all !
Cheers,
Donlin___
osg-users mailing list
osg-users@li
Hi Donlin,
I haven't merged all the patches for IPhone support yet as there is still
some outstanding issues to tidy up, but you could dive in a play with the
changes that Thomas Holgarth wrote.
www.hogbox.co.uk/data/OpenSceneGraph_IPhoneChanges.zip
Also have a read through the various discussio
>Does any one know that how to run OSG on iPhone(Mobile Device)?
Is iPhone capable of running a moderately complex OSG program?
The thing has limited RAM and persistent memory
...it can't hold too many 3D models, etc.
(Reminds me of trying to write a program for a VIC-20).
__
Jim Brooks wrote:
Does any one know that how to run OSG on iPhone(Mobile Device)?
Is iPhone capable of running a moderately complex OSG program?
The thing has limited RAM and persistent memory
...it can't hold too many 3D models, etc.
(Reminds me of trying to write a program for a VIC-20
I think the hardware is not a problem as time gone,for example ,GPhone and
iPhone's hardware is strong now,
and more and mor mobile device's hardware is similar to PC as many year ago,
so is necessary to develop named "osgMobile" platform for all Mobile?
if necessary,does "osgMobile" is a plug-
Hi Donlin,
2010/3/2 xyc508
> Now i am studing OpenGL ES among OPhong/iPhone/GPhone.it's a platform
> problem.
> I mean to build a web server,on this server ,store many .ive file,use
> mobile device to visit them.
> On PC ,it's easy,it only to write a plug-in for IE,but what to do for
> mobile?
>
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