Re: [osg-users] Impostor, Billboard Cloud, saving Texture to File

2009-06-19 Thread J.P. Delport
Hi, you can attach an osg::Image directly to the camera (as you do for the texture). OSG will then read it back for you. Have a look at osgprerender (look at the code in the callback that access the read back image) and osgmultiplerendertargets. Inside the callback you should be able to save

[osg-users] Impostor, Billboard Cloud, saving Texture to File

2009-06-19 Thread BenoƮt Bayol
Hey OSG Community :) I am coding an algorithm based on "billboard clouds" described in this article http://www.cs.auckland.ac.nz/~novins/Publications/Huang04.pdf but I have some problems for managing the creation of texture files. I have read to osghud, osgprerender and osgsim::impostor code. I