Well, I figured it out.
The near plane was becoming negative, so now I fix it to 1.0f when in
perspective mode.
Jason
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=47858#47858
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Hello, I am new to OSG and having trouble with modifying the camera.
I have added my own event handler to process keyboard inputs to change the
camera view.
This handler holds references to 5 camera manipulators, and upon a KEYDOWN, it
switches to the correct camera manipulator as such:
Code:
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