Re: [osg-users] Incorrect rendering when modifying camera

2012-05-25 Thread Jason MacDonald
Well, I figured it out. The near plane was becoming negative, so now I fix it to 1.0f when in perspective mode. Jason -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=47858#47858 ___ osg-users mailin

[osg-users] Incorrect rendering when modifying camera

2012-05-25 Thread Jason MacDonald
Hello, I am new to OSG and having trouble with modifying the camera. I have added my own event handler to process keyboard inputs to change the camera view. This handler holds references to 5 camera manipulators, and upon a KEYDOWN, it switches to the correct camera manipulator as such: Code: