Re: [osg-users] Little ray-tracing example using the KD-tree

2008-12-01 Thread Sukender
Hmmm... Interesting! Well I won't use it in a near future, but maybe later? Thanks. Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ Le Sun, 30 Nov 2008 19:30:06 +0100, [EMAIL PROTECTED] <[EMAIL PROTECTED]> a écrit: > hi list and ray-tracing fans ;) > > Tow

Re: [osg-users] Little ray-tracing example using the KD-tree

2008-11-30 Thread [EMAIL PROTECTED]
hi list and ray-tracing fans ;) Toward A Multicore Architecture for Real-time Ray-tracing http://www-csl.csres.utexas.edu/gps/publications/ best regards ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listi

Re: [osg-users] Little ray-tracing example using the KD-tree

2008-07-16 Thread Adrian Egli OpenSceneGraph (3D)
>-Original Message- >>From: [EMAIL PROTECTED] >><mailto:[EMAIL PROTECTED]> >> [mailto:[EMAIL PROTECTED] >><mailto:[EMAIL PROTECTED]>] On Behalf Of Paul >>Melis >>Sent: 15 July 2008 22:51 >>To: OpenSceneGraph

Re: [osg-users] Little ray-tracing example using the KD-tree

2008-07-16 Thread Paul Melis
t;mailto:[EMAIL PROTECTED]>] On Behalf Of Paul Melis Sent: 15 July 2008 22:51 To: OpenSceneGraph Users Subject: [osg-users] Little ray-tracing example using the KD-tree Hi all, Here's a small thingy that (ab)uses the new intersection code to do ray tracing, for

Re: [osg-users] Little ray-tracing example using the KD-tree

2008-07-16 Thread Adrian Egli OpenSceneGraph (3D)
mailto:[EMAIL PROTECTED] On Behalf Of Paul > Melis > Sent: 15 July 2008 22:51 > To: OpenSceneGraph Users > Subject: [osg-users] Little ray-tracing example using the KD-tree > > Hi all, > > Here's a small thingy that (ab)uses the new intersection code to do ray > tracing,

Re: [osg-users] Little ray-tracing example using the KD-tree

2008-07-16 Thread Kim C Bale
Very tidy I like it! Kim. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Melis Sent: 15 July 2008 22:51 To: OpenSceneGraph Users Subject: [osg-users] Little ray-tracing example using the KD-tree Hi all, Here's a small thingy that (ab)uses th