Hi Jeremy,
I just had a quick look at the code. It's rather dated.
I'd be inclined to replace almost all the code in the
ReaderWriterOBJ::convertElementListToGeometry() method to one that uses
DrawElementsUShort/UInt, and GL_TRIANGLES when handling the POLYGON, with
the local method breaking up
I need to maintain my focus on developing my app, so I'm not sure when I
could get to it. My small temporary fixes are enough to get me by
satisfactorily for the time being. It may not be worth me personally
spending time on, since ultimately my app will load content through other
channels than
I am working on a visualization/debugging UI and in the process of
displaying the scene graph to a tree view in my gui, I noticed that there
appears to be an issue with the .obj file loader that could be improved
significantly.
The first problem I came to is seeing that the resulting
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