to proceed with that ?
>
> Entry point will be appreciated.
>
> Regards,
>
>
> --
> Date: Sun, 27 Jul 2014 00:59:01 +0400
>
> From: sergey.fo...@gmail.com
> To: osg-users@lists.openscenegraph.org
> Subject: Re: [osg-users] Mouse World Position in Perspective View
>
tect
the intersection point. How am I supposed to proceed with that ?
Entry point will be appreciated.
Regards,
Date: Sun, 27 Jul 2014 00:59:01 +0400
From: sergey.fo...@gmail.com
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] Mouse World Position in Perspective View
Hi Sonya
>but
with images.
>
> Regards,
> --
> Date: Sat, 26 Jul 2014 14:11:38 +0400
> From: sergey.fo...@gmail.com
> To: osg-users@lists.openscenegraph.org
> Subject: Re: [osg-users] Mouse World Position in Perspective View
>
>
> Hi Sonya,
>
> I thi
+0400
From: sergey.fo...@gmail.com
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] Mouse World Position in Perspective View
Hi Sonya,
I think you could solve your problem if you understand theory what goes during
the whole process and test if anything works from simplest examples, then
Hi Sonya,
I think you could solve your problem if you understand theory what goes
during the whole process and test if anything works from simplest examples,
then after tests you'll uncover a problem
for theory I think following to links are useful, but see not only first
link, but also second
Dear All,
I'm having a hard time getting the correct results for the mouse position in
world coordinates.The problem is: retrived world mouse position is not even
close to those when I hoover over an object so I couldn't find any correlation
between to which vertex of object is mouse close to.
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