[osg-users] No StatsHandler in osgViewer (in 2.9.14)

2011-06-06 Thread Michael Rubin
Hello, All the sample code that I've seen regarding usage of the StatsHandler is along the lines of: osgViewer::StatsHandler* statsHandler = new osgViewer::StatsHandler; However, in the 2.9.14 source (in the include directory), the osgViewer directory does not have a StatsHandler header. osgAn

Re: [osg-users] No StatsHandler in osgViewer (in 2.9.14)

2011-06-06 Thread Jean-Sébastien Guay
Hi Michael, All the sample code that I've seen regarding usage of the StatsHandler is along the lines of: osgViewer::StatsHandler* statsHandler = new osgViewer::StatsHandler; However, in the 2.9.14 source (in the include directory), the osgViewer directory does not have a StatsHandler header

Re: [osg-users] No StatsHandler in osgViewer (in 2.9.14)

2011-06-06 Thread Michael Rubin
Thank you very much. I just discovered that as well and I can see the stats display now! However, once I load in my scene, I still see all the bars and lines and transparent rectangles, but all the text disappears. Has anyone run into this before? I thought that maybe my scene rendering disable

Re: [osg-users] No StatsHandler in osgViewer (in 2.9.14)

2011-06-06 Thread Jean-Sébastien Guay
Hi Michael, However, once I load in my scene, I still see all the bars and lines and transparent rectangles, but all the text disappears. Has anyone run into this before? I thought that maybe my scene rendering disabled GL_TEXTURE_2D on its way out or something like that, which would cause th

Re: [osg-users] No StatsHandler in osgViewer (in 2.9.14)

2011-06-06 Thread Robert Osfield
Hi Michael, I haven't seen reports of text dispearing when enable stats. What happens when you run the osgtext example and press 's' to bring up the stats? What hardware, OS are you using? Does this issue happen in just your app? Is your text osgText based text or something custom your've done