Hello,
All the sample code that I've seen regarding usage of the StatsHandler is along
the lines of:
osgViewer::StatsHandler* statsHandler = new osgViewer::StatsHandler;
However, in the 2.9.14 source (in the include directory), the osgViewer
directory does not have a StatsHandler header. osgAn
Hi Michael,
All the sample code that I've seen regarding usage of the StatsHandler is along
the lines of:
osgViewer::StatsHandler* statsHandler = new osgViewer::StatsHandler;
However, in the 2.9.14 source (in the include directory), the osgViewer
directory does not have a StatsHandler header
Thank you very much. I just discovered that as well and I can see the stats
display now!
However, once I load in my scene, I still see all the bars and lines and
transparent rectangles, but all the text disappears. Has anyone run into this
before? I thought that maybe my scene rendering disable
Hi Michael,
However, once I load in my scene, I still see all the bars and lines and
transparent rectangles, but all the text disappears. Has anyone run into this
before? I thought that maybe my scene rendering disabled GL_TEXTURE_2D on its
way out or something like that, which would cause th
Hi Michael,
I haven't seen reports of text dispearing when enable stats.
What happens when you run the osgtext example and press 's' to bring
up the stats?
What hardware, OS are you using? Does this issue happen in just your
app? Is your text osgText based text or something custom your've
done
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