Re: [osg-users] NodeTrackerManipulator how to

2009-06-19 Thread Vincent Bourdier
Hi Allen, see osgplanets example to have a implementation of the nodeTrackerManipulator. Hope this can help. Regards, Vincent. 2009/6/18 Allen Saucier allen.sauc...@itt.com Hi, I am trying to use the nodetrackermanipulator and I am certainly doing something wrong. Does anyone know of

Re: [osg-users] NodeTrackerManipulator how to

2009-06-18 Thread Allen Saucier
Hi, I am trying to use the nodetrackermanipulator and I am certainly doing something wrong. Does anyone know of an example on how to use this class? Here is the code that I am using to setup a node tracker manipulator to follow a node. But I can not even get the tracker to follow the node.

[osg-users] NodeTrackerManipulator how to

2009-05-16 Thread Rabbi Robinson
Hi, I am using NodeTrackerManipulator in my application to follow a node. I would like NodeTrackerManipulator to be fixed in the followed node coordinate. e.g. the camera always follow a character, but always some distance behind it and looking forward in the character's coordinate. Can

Re: [osg-users] NodeTrackerManipulator how to

2009-05-16 Thread Robert Osfield
Hi Rabbi, The NodeTrackManipulator is designed to allow user interaction, rather than be fixed. For you own purpose it's most likely that you'll want to control the view matrix yourself, there are a range of ways of doing it, since it's your application I can't guess at your particular ideas on