Hi All,

Today I downloaded the OSG 3.5.1. I wondered why this developer release not update for one year. I finished the building process with Cmake option OSG_GL3_AVAILABLE and run osgsimplegl3 example. It worked well except that loaded model has no texture. In order to enable texture, I replace configureShaders with osgUti::shaderGen. But it didn't work. Does ShaderGen code only works for OPENGL ES2?


Any help from you will be greatly appreciated!


Best regards.

Glen

_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to