Re: [osg-users] OSG lighting doubt

2010-06-02 Thread Jean-Sébastien Guay
Hi Nikhil, I am getting a feeling that using osgVolume(rayCasting) i can get the lights done. I am using 2.8.0 . I am not sure though(Hence this post). No. osgVolume is for doing volume rendering of a stack of images or 3D texture. J-S -- ___

Re: [osg-users] OSG lighting doubt

2010-06-02 Thread nikhil raprolu simha
Hi, I am getting a feeling that using osgVolume(rayCasting) i can get the lights done. I am using 2.8.0 . I am not sure though(Hence this post). Thanks in advance, nikhil -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28503#28503

Re: [osg-users] OSG lighting doubt

2010-06-02 Thread nikhil raprolu simha
Hi Sebastian, Thanks for the reply.It looks like there are no raycasting libraries for OSG (unlike OGRE). -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28499#28499 ___ osg-users mailing list osg-u

Re: [osg-users] OSG lighting doubt

2010-05-25 Thread Jean-Sébastien Guay
Hi Nikhil (assuming this is your first name), i tried to figure out what are the properties of light that are to be set so that the light is visible on the space(3d) along with the surface(this is default). but didn't go far. Sounds like you want to render volumetric lighting / participatin

Re: [osg-users] OSG lighting doubt

2010-05-24 Thread Robert Osfield
Hi, could you sign with the name you'd like to address as, as it's a hard to guess from the three names below which one to use thanks. W.r.t lighting, OpenGL text books/online resources are a good resource to look at when general learning about lighting that the OSG provides, and OSG specific exa

[osg-users] OSG lighting doubt

2010-05-23 Thread nikhil raprolu simha
i am new to osg. i tried to figure out what are the properties of light that are to be set so that the light is visible on the space(3d) along with the surface(this is default). but didn't go far. thanks in advance -- Read this topic online here: http://forum.openscenegraph.