Hi,
I coded something to do this as a test of writing handlers
It's probably not the best solution - the keyboardhandler example describes
using a single handler with loadable functions mapped to each key.
But this does work and should get you started.
It saves the entire scene with a filename
Hi Chris,
On Tue, Feb 2, 2010 at 9:56 PM, Chris 'Xenon' Hanson
xe...@alphapixel.com wrote:
http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/osgviewer
While debugging something, I noticed that the listed 'o' keyboard
abbreviation:
Write scene graph to saved_model.osg
Hi Chris, Robert,
Thanks for bringing this up. I never knew the feature existed before. And it
definitely could have saved me quite a bit of work in the past. I guess I
wasn't diligent enough in going over the code to see this.
What I would find useful in this feature is how to
Hi Chuck,
On Wed, Feb 3, 2010 at 2:28 PM, Cole, Charles E. (LARC-B702)[RAYTHEON
TECHNICAL SERVICES COMPANY] charles.e.c...@nasa.gov wrote:
I've removed the entry and if we do ever add it back then we can
always update the wiki again.
This feature would definitely be useful to me. If nobody
http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/osgviewer
While debugging something, I noticed that the listed 'o' keyboard
abbreviation:
Write scene graph to saved_model.osg
doesn't seem to be in the code currently.
I thought I recalled this working once upon a time.
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