robertosfield wrote:
> Hi Ben,
>
> On 27 April 2016 at 10:22, Ben Woods < ()> wrote:
>
> > I have created a pull request to commit this ffmpeg3 patch against the
> > master OpenSceneGraph repository on GitHub:
> > https://github.com/openscenegraph/OpenSceneGraph/pull/70
> > (https://github.com
Hi Ben,
On 27 April 2016 at 10:22, Ben Woods wrote:
> I have created a pull request to commit this ffmpeg3 patch against the
> master OpenSceneGraph repository on GitHub:
> https://github.com/openscenegraph/OpenSceneGraph/pull/70
>
For now the official route for submissions to send whole modifi
I have created a pull request to commit this ffmpeg3 patch against the master
OpenSceneGraph repository on GitHub:
https://github.com/openscenegraph/OpenSceneGraph/pull/70
Regards,
Ben
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=66984#66984
On 4/25/16 2:27 PM, Ben Woods wrote:
> Hi,
>
> Please see attached a patch which allows openscenegraph to build successfully
> against ffmpeg 3.0.x.
>
> This was obtained from ArchLinux.
>
> Cheers,
> Ben
>
Thanks, Ben. This patch, indeed, does the trick. With patch applied, both OSG
3.4.0
Hi,
Please see attached a patch which allows openscenegraph to build successfully
against ffmpeg 3.0.x.
This was obtained from ArchLinux.
Cheers,
Ben
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=66957#66957
Attachments:
http://forum.opens
Hi,
MacPorts is in the process of upgrading from ffmpeg 2.8.6 to latest version
3.0.1. Currently both OpenSceneGraph build
fine with ffmpeg 2.8.6, but 3.0+ is a problem due to long deprecated API
(get_buffer, release_buffer) that has now been
removed in favor of get_buffer2 and friends.
See th
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