Hi Todd -- I'd think the Geode-per-Drawable might improve cull performance
in your case, as it's faster to cull against bounding spheres than boxes.
I've been working with complex CAD data for over a year and have had good
results with some models by inserting OcclusionQueryNodes at strategic
loca
Hi folks,
We deal with a lot of CAD data that has been translated to OSG, and I am
looking into ways to enhance the performance in OSG.
One issue we are facing is that the CAD data is very poorly organized
with regards to the cull process. We had hoped that the "spatialize
groups" optimizat
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