[osg-users] Osgdem created terrains not displaying textures on MacOS

2018-10-24 Thread D.J. Caldwell
We have run into an issue using textured terrain files under the MacOS that have been created using the osgdem utilities of Virtual Planet Builder. The terrains have been created on both Linux and the Mac directly and display OK under Linux. On the Mac we are seeing the following error when displa

Re: [osg-users] Osgdem created terrains not displaying textures on MacOS

2018-10-24 Thread Remo Eichenberger
Hi, Try to use OSG 3.6.3 with activated GLCore on MacOSX. For example: We only have minor issues with osgEarth on MacOSX. It works great. Cheers, Remo -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75120#75120 ___

Re: [osg-users] Osgdem created terrains not displaying textures on MacOS

2018-10-24 Thread Chris Hanson
Have you cranked up the OSG Notify level higher to see if OSG is logging any particular OpenGL errors? Have you tried running it under a GL debugging tool like Nvidia's NSight Eclipse ( https://developer.nvidia.com/nsight-eclipse-edition ) or APItrace ( https://apitrace.github.io/ )? Either of th

Re: [osg-users] Osgdem created terrains not displaying textures on MacOS

2018-10-25 Thread D.J. Caldwell
Thanks for the advice. Remo, it appears we are having some success with OSG 3.6.3. We still need to build and test our main project, but it looks like osgviewer is able to show both the terrain and the texture on a Mac. Chris: we were not able to immediately see anything meaningful in the OSG Not