bject: Re: [osg-users] Plane::intersect(BoundingBox & box) buggy ?
Hi Tanguy,
What makes you think its wrong ? I think its very smart code which does
only whats really neccessary. _lowerBBCorner and _upperBBCorner are not
constant and in fact are relative and precalculated based
before hand which
corners of axis aligned bounding box will represent most extreme points of the
box.
Cheers,
Wojtek
- Original Message -
From: Tanguy Fautre
To: OpenSceneGraph Users
Sent: Monday, October 19, 2009 3:25 PM
Subject: [osg-users] Plane::intersect(BoundingBox &
Hi,
I've used an osg::Polytope to test whether a given convex volume was
colliding against a BoundingBox. Unfortunately it wouldn't work. I've
tracked the problem down to Plane::intersect().
/** intersection test between plane and bounding sphere.
return 1 if the bs is
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