Hi Thomas,
So upgrading to the latest drivers has sorted the problem, wonder what
the cause was?
Yeah, it was like that for a while and recent drivers do a better job.
There have been discussions on this list about that :-)
J-S
--
__
Jean-
Hi Robert,
Thanks for merging. I was thinking of posting to osg-submission but I
was afraid it wouldn't make it into 2.9.11 if you decided to go for
2.9.11 today, next time I'll cross post to both lists.
Regards,
Per
On 01/28/2011 12:10 PM, Robert Osfield wrote:
Hi Per,
I've merged the cha
Hi Per,
I've merged the changes to daeWriter.cpp and ConvertFromPerformer.cpp,
but the change to domSourceReader.h shouldn't be required as I've just
merged a similar fix from Ulrich Hertlein.
For further submissions could you post them to osg-submissions as it's
a more reliable way of making sur
Hi Robert
> I'll install latest drivers etc after my breakfast and try running on my
> other box. Will let you know what happens.
>
So upgrading to the latest drivers has sorted the problem, wonder what the
cause was?
So for anyone else with blank full screen on nvidia card an upgrade from
258.
Hi Robert
I've had a bit of a strange issue with the latest trunk and probably one you
don't want to hear right now :).
Every example that runs full screen, gives me one frame (ish), then the
screen goes black. Any windowed apps and my own code all seem fine (i.e.
CompositeView example works, cub
Hi All,
I'm going to have another attempt at making 2.9.11 tomorrow, as I'm
now back up to date with submissions and bug fixes.
Could users test svn/trunk and let me know how you get on across platfroms?
Thanks,
Robert.
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osg-users mailing list
osg-u
Hi Robert,
it compiled without error on Win7 with VS2008+SP1, OSG and VPB with NVTT in
both, 32 and 64 bit.
Thank you!
Cheers,
Torben
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=35880#35880
___
Hi Robert,
Everything is OK with our application on MacOSX universal build
(i386;x86_64). It includes the use of the ffmpeg plugin.
Greets,
Rafa.
2011/1/20 Wang Rui :
> Hi Robert,
>
> Everything is OK after updating mingw-gcc version to 4.5.0. :-)
>
> Cheers,
>
> Wang Rui
>
>
> 2011/1/20 Robert
Hi Robert,
Everything is OK after updating mingw-gcc version to 4.5.0. :-)
Cheers,
Wang Rui
2011/1/20 Robert Osfield :
> Hi Alberto + Rui,
>
> Thanks for the testing. I've gone ahead and checked in the addition
> of the OSGDB_EXPORT to the nested protected classes in the
> DatabasePager.
>
>
Robert Osfield writes:
> Hi Alberto + Rui,
>
> Thanks for the testing. I've gone ahead and checked in the addition
> of the OSGDB_EXPORT to the nested protected classes in the
> DatabasePager.
Thanks Robert. Updated & rebuilt succesfully.
--
Alberto
___
Hi Alberto + Rui,
Thanks for the testing. I've gone ahead and checked in the addition
of the OSGDB_EXPORT to the nested protected classes in the
DatabasePager.
Thanks,
Robert.
On Thu, Jan 20, 2011 at 1:25 PM, Alberto Luaces wrote:
> Hi,
>
> Wang Rui writes:
>
>> Hi Robert,
>>
>> I've tried add
Hi,
Wang Rui writes:
> Hi Robert,
>
> I've tried adding an OSGDB_EXPORT macro to the RequestQueue struct but
> the error still appeared. I'm a little confused, too, and don't know
> if this is an MinGW compiler issue. I'm doing a complete rebuild now
> and will report the result later.
Neverthel
Hi Robert,
I've tried adding an OSGDB_EXPORT macro to the RequestQueue struct but
the error still appeared. I'm a little confused, too, and don't know
if this is an MinGW compiler issue. I'm doing a complete rebuild now
and will report the result later.
Cheers,
Wang Rui
2011/1/20 Robert Osfiel
Hi Rui,
Since the definition of the RequestQueue::size() actually exists in
the .cpp the error looks to be a little misleading. Could the error
simply be due to the RequestQueue not being declared with an
OSGDB_EXPORT?
Robert.
On Thu, Jan 20, 2011 at 4:50 AM, Wang Rui wrote:
> Hi Robert,
>
>
Hi All,
Could you please test the build of OpenSceneGraph svn/trunk and test
it against your own applications. If you are successful and find
problems post your findings on this thread so we can access how things
are converging. All going well I'll tag 2.9.11 tomorrow.
Thanks,
Robert.
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