Hi Robert,
The PolytopeIntersector just detects and records objects that
intersect with the Polytope, there is no interrelation between the
objects, there are all just independent intersections. So for the
functionality you are after you'll need to post process the list of
intersections.
OK,
Hi J-S,
The PolytopeIntersector just detects and records objects that
intersect with the Polytope, there is no interrelation between the
objects, there are all just independent intersections. So for the
functionality you are after you'll need to post process the list of
intersections.
I'm not 10
Hello all,
I am implementing box-selection of objects using
osgUtil::PolytopeIntersector. When I use LineSegmentIntersector, I know
that the first intersection returned is the closest object that was
intersected. In the case of PolytopeIntersector, I need something more.
Basically, I need to
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