Hi, I need to implement precipitation on a system that doesn't support shaders. Is there anybody that has an example of precipitation in OSG without using shaders?
Thank you! Cheers, Cristina ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17392#17392 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org