Hi Fabian,
You should be able to add event handlers after the viewer frame loop
has begun. However, it will depend upon how you go about adding it
and when. You need to be careful about not invalidating interators or
introducing threading poblems.
Robert.
On Fri, Feb 13, 2009 at 7:25 AM, Fabia
Hello!
I have a problem finding a working way to add register an osgManipulator with
the active viewer that contains the node to which I added the manipulator
instance. Instantiating the osgManipulator to a node in the scene works (code
modelled after the "osgManipulator" example), but as soon
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