Hello,
Something changed in Qt 4.8 Beta, maybe it be usefull check it
http://labs.qt.nokia.com/2011/06/03/threaded-opengl-in-4-8/
Best regards,
John[/url]
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=42155#42155
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Hi!
Thanks for your answers!
Maybe I was explaining the problem poorly. So, I would like to open an
osgViewer window in one thread, and a QT window in another thread. Take a
closer look at my source code! If I comment the contents of the qt thread, than
everything is OK in the OSG scene. Conve
I'm currently working on a better qt render thread integration that solves all
these problems. It is already possible to open render windows from the render
thread (using a qt blocking queued connection). Resize, minimize, close etc are
communicated using signal-slot connections. The only requir
Hi Thomas,
I think a bit more information would be useful. Werner is correct about Qt
paint events in that all QWidgets must be created in the QApplication thread
and cannot be moved to any other threads. If you're trying to use osg to
render into a Qt-based window, this will be an issue. Ho
Hi Thomas,
as far as I know Qt does not support painting in several threads.
Preparation of scene data in a separate thread is no problem. But the painting
process must be the GUI-Thread.
- Werner -
> Hi all!
>
> I am currently working on an application, that includes
>
> - an OSGViewer windo
Hi all!
I am currently working on an application, that includes
- an OSGViewer window, with a scene
- a QT window, where I would like to adjust parameters of the scene in the
other window (in real time).
Both windows are handled in a different thread.
The problem is, that if I make a window of
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