On 05/14/2013 04:47 AM, Bruno Ronzani wrote:
Hi Jeremy,
Very cool indeed ! Thank you for adding the pre-compiled OSG too ;)
I just needed a quick example to test everything out.
If I can show that OSG works fine - means at least 30fps, with image rendering,
interactions and movements - on the
Hi Jeremy,
Very cool indeed ! Thank you for adding the pre-compiled OSG too ;)
I just needed a quick example to test everything out.
If I can show that OSG works fine - means at least 30fps, with image rendering,
interactions and movements - on the PI, I will probably get the time and money
t
Hi Jeremy,
cool stuff.
hear hear, it would be great to avoid X entirely on RPi.
Doing embedded image generators using pre-RPi embedded linux PCs, X didn't
offer any upside, and cost memory and reliability.
cheers
-- mew
On Mon, May 13, 2013 at 10:49 AM, Jeremy Moles wrote:
> Take a look at thi
Take a look at this little project I started:
http://osgrpi.googlecode.com
I'm not done polishing things up (and I don't even use X11 at all here),
but those kinds of things could be resolved with the right time/money. :)
I would imagine that for most people want to use the RPi and OSG, X won
Hi Bruno,
"Bruno Ronzani" writes:
> This example (nothing to do with OSG) works quite well, without X11 :
> https://bitbucket.org/benedek/rpi-simple-paramplot/overview
I wonder if one can still rely on X11 for input event handling or if it
is required to be done without X as well.
--
Alberto
Hi,
I haven't found anything recent about making OpenSceneGraph work on a Raspberry
Pi.
This example (nothing to do with OSG) works quite well, without X11 :
https://bitbucket.org/benedek/rpi-simple-paramplot/overview
Anyone tried something (maybe not) similar with OSG on a Pi ?
Would be ver
Hi Martin,
I've been watching the development of Raspberry pi and I'm very
curious about getting the OSG up and running on it. I'm also more
generally curious about getting a full linux install running so that
my family can use it as their computer for browsing the web/playing
flash games. Such
Nobody I know has been able to get hold of one let alone run anything on it
yet!
K.
On 28 April 2012 12:08, Martin Naylor wrote:
> Hi all,
> No not the type you eat :)
>
> http://www.raspberrypi.org/
>
> I was just wondering if anyone has one of these yet and has had a go at
> getting OSG to ru
Hi all,
No not the type you eat :)
http://www.raspberrypi.org/
I was just wondering if anyone has one of these yet and has had a go at
getting OSG to run on it.
It quite trim with only 256mb of ram, but I guess it must be similar to
IPhone etc...
It will support OpenGL ES 2.0, I do have one on or
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