s-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Christiansen,
Brad
Sent: Friday, 8 July 2011 10:01 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Setting the reference location for LOD calcs for a
camera
Hi,
Thanks for the info. It looks like
...@lists.openscenegraph.org] On Behalf Of Smelik, R.M.
(Ruben)
Sent: Thursday, 7 July 2011 3:54 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Setting the reference location for LOD calcs for a
camera
Hi Brad,
We have done this with a custom CullVisitor that stores the eye position of the
main camera and
tting the reference location for LOD calcs for a camera
Hi,
I am producing some depth textures for shadowing using a couple of RTT cameras.
When producing these depth maps I want to use the same LOD levels (from a VPB
based PagedLOD database) that are rendered by the 'main' camera.
I
Hi,
I am producing some depth textures for shadowing using a couple of RTT cameras.
When producing these depth maps I want to use the same LOD levels (from a VPB
based PagedLOD database) that are rendered by the 'main' camera.
I am sure I have done this before and there was a simple method to do
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