Dear all,
I am new to OSG and is thinking of implementing shadows in a large urban area
with lots of buildings. Could anyone tell me if this is feasible and what
shadow tecnique should I used? Or should I try to implement a customized
shadow algorithm? Would computation performance be an
Hi Linda,
For such cases we have 2 reasonable shadow tecs:
- Light Space Shadow Maps
- Parallel Splited Shadow Maps
did you tried out this both with osgShadow.exe -pssm or with
osgShadow -lispsm ...
Adrian
2010/12/28 Linda Lee zenith...@hotmail.com:
Dear all,
I am new to OSG and is
2 matches
Mail list logo