[osg-users] Shadows in large Urban area

2010-12-28 Thread Linda Lee
Dear all, I am new to OSG and is thinking of implementing shadows in a large urban area with lots of buildings. Could anyone tell me if this is feasible and what shadow tecnique should I used? Or should I try to implement a customized shadow algorithm? Would computation performance be an

Re: [osg-users] Shadows in large Urban area

2010-12-28 Thread Adrian Egli OpenSceneGraph (3D)
Hi Linda, For such cases we have 2 reasonable shadow tecs: - Light Space Shadow Maps - Parallel Splited Shadow Maps did you tried out this both with osgShadow.exe -pssm or with osgShadow -lispsm ... Adrian 2010/12/28 Linda Lee zenith...@hotmail.com: Dear all, I am new to OSG and is