Yeah, Apple screwed up and broke binary compatibility between 10.4 and
10.5 when using OpenGL and C++. I have notes and binaries coming on
this, but the short story is you can't use 10.4 built frameworks
against the 10.5 SDK or you get the linking problems you see. Either
switch to the 10.4u SDK on
I have been developing an OSG application on Linux and recently began
making it cross-platform with OS X 10.5 (Leopard).
Either I'm not doing something correctly for an OS X compile or there is
a bug in the OpenSceneGraph-2.2.0.dmg found at
http://www.openscenegraph.org/files/OpenSceneGraph-2.2.0/
2 matches
Mail list logo