Re: [osg-users] Undefined Symbols in OSG on Mac OS X

2007-11-04 Thread E. Wing
Yeah, Apple screwed up and broke binary compatibility between 10.4 and 10.5 when using OpenGL and C++. I have notes and binaries coming on this, but the short story is you can't use 10.4 built frameworks against the 10.5 SDK or you get the linking problems you see. Either switch to the 10.4u SDK on

[osg-users] Undefined Symbols in OSG on Mac OS X

2007-11-04 Thread Berg, Michael
I have been developing an OSG application on Linux and recently began making it cross-platform with OS X 10.5 (Leopard). Either I'm not doing something correctly for an OS X compile or there is a bug in the OpenSceneGraph-2.2.0.dmg found at http://www.openscenegraph.org/files/OpenSceneGraph-2.2.0/