Re: [osg-users] Unexpected different lightening

2017-12-01 Thread Florian GOLESTIN
Hi Tang, You should be right has the normals are incorrect anyway. I've maybe messed up my copy-past debug and have to dig it more. Thanks for you answer :) Cheers, Florian -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=72503#72503 ___

Re: [osg-users] Unexpected different lightening

2017-11-23 Thread Tang And Miao
Hi, In my opinion,I think the reason for this is normal problem.But you said that you copied the Normal.Maybe you should check out your normal is correct for vertex position. Thank you! Cheers, Tang -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?

[osg-users] Unexpected different lightening

2017-11-22 Thread Florian GOLESTIN
Hi everyone, I've exported a blender scene with the osgexport module (https://github.com/cedricpinson/osgexport) however the lightening is not as bright as expected (see screenshot). I've exported the same scene as wavefront (.obj) and it renders correctly. Then I converted the .obj into a .o