Hi Riccardo,
On 29 November 2016 at 15:59, Riccardo Corsi wrote:
> I've found out that the camera of the StatsHandler is added directly to the
> GraphicsContext and not to the viewer/scene.
>
> Besides the fact that this ensures it to work in all scenarios, are there
> other advantages in using t
Hi all,
I've found out that the camera of the StatsHandler is added directly to the
GraphicsContext and not to the viewer/scene.
Besides the fact that this ensures it to work in all scenarios, are there
other advantages in using this method rather than attaching the camera to
the viewer as slave
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