[osg-users] Vertex order

2013-03-29 Thread Gabriel Francu
Hi, I try to build a very simple shape, represented in sketch.png. Code: osg::Vec3Array *points = new osg::Vec3Array(); points-push_back( osg::Vec3( -0.5f, -0.5f, -0.5f ) ); points-push_back( osg::Vec3( 0.5f, -0.5f, -0.5f ) ); points-push_back( osg::Vec3( -0.5f, 0.5f, -0.5f ) );

Re: [osg-users] Vertex order

2013-03-29 Thread David Callu
Hi Gabriel, OSG is a fine layer over OpenGL, so the vertex order rule is the same as OpenGL. You code seem good. Error is probably in the rest of the code we don't have. HTH David 2013/3/27 Gabriel Francu gabi.fra...@yahoo.com Hi, I try to build a very simple shape, represented in