Re: [osg-users] Video display problem on Andoid

2013-07-25 Thread Jordi Torres
Hi Koduri, You are not assigning texture coordinates to your Quad, so I guess this texture coordinates are by default. Apply your own texture coordinates, I did something like this, but this was local to my application: osg::ref_ptr quad = osg::createTexturedQuadGeometry( osg::Vec3(0.0f,

[osg-users] Video display problem on Andoid

2013-07-24 Thread Koduri Lakshmi
Hi, I am trying to play the video on android device. I did the coding as follows. in ".H" file. Code: osg::ref_ptr geode; osg::ref_ptr mVideoTexture; osg::Image* img; osg::ref_ptr videoStream[2]; osg::ref_ptr mtForMarker[2]; osg::ref_ptr modelSwitch; In ".CPP" file Code: int idx=0; i