Hi,
I study the "osgscreencapture" example,the example also create a viewer
instance when "--pbuffer-only" is specified although there is no window is
created,so whether a viewer instance is required for every osg based app? if my
app only do offscreen rendering that no need for any screen disp
Hi,
osgViewer is what dispatches updates to the scene graph, fires off cull and
rendering, manages the camera, and abstracts the platform-specific graphics
context creation routines, among other things. You could bypass osgViewer if
you implemented these tasks yourself, but I imagine it would b
I was curious of this as well, but in the context of using OSG only as a
scene graph and not as a rendering engine. I came to the same conclusion:
one would have to recode a lot of things.
--
Alexandre Vaillancourt
2016-03-18 10:43 GMT-04:00 Jannik Heller :
> Hi,
>
> osgViewer is what dispatches
scrawl wrote:
> Hi,
>
> osgViewer is what dispatches updates to the scene graph, fires off cull and
> rendering, manages the camera, and abstracts the platform-specific graphics
> context creation routines, among other things. You could bypass osgViewer if
> you implemented these tasks yoursel
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