[osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-06-21 Thread Robert Osfield
Hi All, I have completed all the key bits of work that I have wanted to complete for the OSG-3.2 stable release, but there are still a few loose ends such as clearing submissions backlog and some following on work releated to the cleanup of osg::Geometry. While I have done a little bit of client

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-01 Thread Robert Osfield
Hi All, I'll be working part time this Monday and Tuesday, and on Wednesday will be heading off for a two week family holiday. My work plan for the next two days merge submissions and to get another 3.1.9 dev release out. My focus will be trying to keep the code base nice and stable as I have li

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-01 Thread Jordi Torres
Hi Robert, Unfortunately it seems that latest commits have broken the build in Android. It compiles but it doesn't initialize the viewer. Let me dive in, a couple of weeks ago it was running. 2013/7/1 Robert Osfield > Hi All, > > I'll be working part time this Monday and Tuesday, and on Wednes

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-01 Thread Jason Beverage
Hi Robert, I just made some updates to osgEarth to make it compatible with the latest changes to Geometry. Things look good so far. Jason On Mon, Jul 1, 2013 at 1:13 PM, Jordi Torres wrote: > Hi Robert, > > Unfortunately it seems that latest commits have broken the build in > Android. It com

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-02 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 07/01/2013 11:07 AM, Robert Osfield wrote: > Hi All, ... > Today I really need members of the community to pitch in and test > svn/trunk to make sure it builds and works well without your > applications, if you have bugs or build problems report

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-02 Thread Robert Osfield
On 2 July 2013 20:22, Jan Ciger wrote: > Just a quick report - I have rebuilt everything on my Mageia 3, 64bits > and it seems to be compiling and working OK here. Good to hear, especially as I got your emails seconds after tagging the 3.1.9 dev release :-) Robert. __

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-02 Thread Stephan Huber
Hi Robert, Current trunk compiles fine for OS X and iOS on my end. I'll try to do some tests with my own projects the following days. Cheers, Stephan Am 21.06.2013 um 17:40 schrieb Robert Osfield : > Hi All, > > I have completed all the key bits of work that I have wanted to > complete for t

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-03 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 07/02/2013 09:27 PM, Robert Osfield wrote: > On 2 July 2013 20:22, Jan Ciger wrote: >> Just a quick report - I have rebuilt everything on my Mageia 3, >> 64bits and it seems to be compiling and working OK here. > > Good to hear, especially as I go

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-04 Thread Jordi Torres
False alarm! It was an error in my device, osg for android it's running Ok with svn-trunk. Cheers. 2013/7/3 Jan Ciger > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > On 07/02/2013 09:27 PM, Robert Osfield wrote: > > On 2 July 2013 20:22, Jan Ciger wrote: > >> Just a quick report - I ha

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-23 Thread Robert Osfield
Hi All, I'm ready to tag another release candidate, currently svn/trunk and the OSG-3.2 branch are pretty well in sync save for their version numbers. Could the community pitch in with a quick build/run test and let me know how you platform is doing so I can get another release candidate out. Che

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-23 Thread rocco martino
Hello, the ffmpeg plugin fails to compile against the ffmpeg trunk because the deprecated AVCODEC_MAX_FRAME_SIZE constant has been definitively removed. I solved with #ifndef AVCODEC_MAX_FRAME_SIZE #define AVCODEC_MAX_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio Regards 2013/7/23 R

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-23 Thread Robert Osfield
Hi Rocco, Could you send me the complete modified file as right now I don't know what you've modified, the only way for me to be sure that the change works on your system if by using the same files as you. Thanks, Robert. On 23 July 2013 16:54, rocco martino wrote: > Hello, > > the ffmpeg plug

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-23 Thread rocco martino
Uh, right... It is src/osgPlugins/ffmpeg/FFmpegDecoderAudio.cpp. I'm attaching it Thanks for your attention 2013/7/23 Robert Osfield > Hi Rocco, > > Could you send me the complete modified file as right now I don't know > what you've modified, the only way for me to be sure that the change wo

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-23 Thread Robert Osfield
Thanks Rocco, changes now merged and sumbitted to svn/trunk and OSG-3.2 branch. On 23 July 2013 17:27, rocco martino wrote: > Uh, right... > > It is src/osgPlugins/ffmpeg/FFmpegDecoderAudio.cpp. I'm attaching it > > Thanks for your attention > > ___ os

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-23 Thread Robert Osfield
Hi All, I have just tagged OpenSceneGraph-3.2-rc4, jump release candidate 4. I actually made rc2 this morning, but spotted a mistake in svn source, then fixed it, made a rc3, but then got a couple of submissions/issue reports that required a few minor fixes through the day. This is all now wrappe

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-23 Thread Sebastian Messerschmidt
Hi Robert, I'd suggest we wait until next week. Right now I'm really busy doing other stuff, so due to limited time I'll be able to build and test not before the weekend. Personally I really looking forward to have the 3.2 stable. Thank you so much for your efforts winding up all those pending

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-23 Thread Robert Osfield
HI Sebastian, On 23 July 2013 20:29, Sebastian Messerschmidt < sebastian.messerschm...@gmx.de> wrote: > I'd suggest we wait until next week. > I've spent quite a bit of time now on pure open source work and would like to get on with work for the post OSG-3.2 era, while I'm doing releases I can'

Re: [osg-users] Winding up to OpenSceneGraph-3.2 stable release

2013-07-24 Thread Robert Osfield
Hi All, I now update the NEWS.txt to reflect the major feature deliverables for 3.2, made a couple of minor revisions today in response to reports from user testing but as no major issues have been raised am working on the assumption that the code base is pretty well ready for release. If there a