Hi everyone.
I need to be able to write and osgText node to an flt file. I realize that this
is currently not supported but I am interested in adding this capability to the
openFlight plugin.
>From my initial investigation into this I believe I will have to implement the
>asGeometry() functio
Hi Steven,
I don't have any advice as osgText as it stands does things rather
awkwardly thanks to it's long age and some of the
design/implementation decisions made in it's early days. The best you
could do is write a conversion that limits it's functionality to one
that doesn't support things li
Thanks for the reply Robert.
I'm attempting to get this done in the next 2 weeks so I don't think I can wait
for a rewrite of osgText.
I don't need to support many of the features. I just need to grab the mesh of
3D text that will be adhered to other 3D objects. I'll need to grab the vertex
ar
HI Steven,
One thing you could try is to utilize the
osg::Drawable::accept(PrimitiveFunctor&) functionality to extra
primitive data from the Text drawable. Possibly the
osg::TriangleIndexFunctot might be the most straight forward way.
Have a look through the OSG source code to see examples of
Tri
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