thank you for getting back robet, i agree that i didnt present all the code,
however its mostly standard from the examples.
one thing i ought to mention is that i am using osg with wxWidgets. I tried to
go back and look at the code and i found that even if i just add a new camera
it screws with
HI Suneel,
>From reading your post there is no way I can guess what is going on in
your app. There is no reason for the OSG to detach a StateSet from a
master Camera so would presume there is something wrong in your code,
as to what I can't not guess as there is too little information. I
would r
hi in order to display a rectangle roi over the 3d scene i use the example
provided in osg hud. however before drawing the roi i press a toggle selection
button which gets the stateset of the main camera as given below
Code:
osg::StateSet *stateSet = osg_viewer->getCamera()->getOrCreateStateSe
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