Re: [osg-users] attachMoveCallback memory leak?

2011-12-21 Thread Gianni Ambrosio
Hi Torben, I would just like to know if someone can reproduce the leak, if it is a known issue or just my mistake. Thanks Alberto for the confirmation. Regards, Gianni -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44433#44433

Re: [osg-users] attachMoveCallback memory leak?

2011-12-21 Thread Torben Dannhauer
Hi Gambr, I'm happy you got at least that piece of information. Good luckwith your bug! Cheers, Torben -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44435#44435 ___ osg-users mailing list

Re: [osg-users] attachMoveCallback memory leak?

2011-12-19 Thread Gianni Ambrosio
Hi All, I'm a little disappointed nobody replied to this topic. I gave a simple example to reproduce the possilbe leak. Regards, Gianni -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44420#44420

Re: [osg-users] attachMoveCallback memory leak?

2011-12-19 Thread Alberto Luaces
Gianni Ambrosio writes: Hi All, I'm a little disappointed nobody replied to this topic. I gave a simple example to reproduce the possilbe leak. I can also confirm that the leak is there, but maybe no one but you has the information to craft a patch in order to solve the issue. Regards, --

Re: [osg-users] attachMoveCallback memory leak?

2011-12-19 Thread Torben Dannhauer
Hi Gambr, no reason to be disappointed :) I'm sure every one would like to fix it, but unfortunately is such software often coded without funding and naturally the engineers have their job in competition to fixing bugs. However.. like every one else you could dive into the code and improve

Re: [osg-users] attachMoveCallback memory leak?

2011-12-14 Thread Gianni Ambrosio
Can Jeremy Moles (that coded Window and EventInterface) explain me the reason of the memory leak? Regards, Gianni -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44378#44378 ___ osg-users mailing

Re: [osg-users] attachMoveCallback memory leak?

2011-12-13 Thread Gianni Ambrosio
The OSG version I use is 2.9.14. Regards Gianni -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44359#44359 ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] attachMoveCallback memory leak?

2011-12-12 Thread Gianni Ambrosio
Hi All, testing my code I realized the following code generates memory leaks. Code: osgWidget::Canvas w(test); w.attachMoveCallback(); BOOST_CHECK_EQUAL(true, false); If I remove the attachMoveCallback() line I don't have leaks. Lookig at OSG code it seems the callback object is insert